﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FUFDomain.Undo
{
    public interface IUndo: IUndoCopy
    {
        //void SaveState(Object o);
        void Undo();
        void DisableUndo();
        IUndoCopy UndoCopy();
        void UndoCopy(Object o);
        
    }
}
